SQUIRRL. MIND THE TYPO.
Zig Zag in Hell v.2.0.0 is out
January 27, 2016

Version 2.0.0 is out! Lots of improvements: Added full screen buttons (with option to get back to regular buttons) Balanced difficulty level: starts out simple and gets harder as you go Gates popping out of thin air: one new dumb way to die! Added King of Hell achievement Added Kings Of Hell leaderboardBlue gems grant […]

Back at work!
January 7, 2016

What the heck, another year just gone by! Having successfully survived the holiday break it’s time to get creative (& social) again! We’ve got a lot of tasty hot new works in progress, and we’re starting a development blog series to let you peek what happens behind the scenes. Stay tuned!